Giving Life to Your Game - Event Scripting in Unreal Engine

You must login to register for training sessions.

All games are a series of events.  This training will teach you how to pre-plan and design an event tree and then script those events using Unreal Engine's Blueprints.  These basics steps will help you create your own event driven scenarios.

Items to Bring:  n/a

Prerequitites:  n/a

Brian Dixon Thu, Feb 9, 2017 - Fri, Feb 10, 2017 8:45 AM - 3:30 PM Lab 1 (Main Lab) EAST Training Center Little Rock, AR

8 1 2 1 Student Training Guidelines Student Registration & Drop Policy View Roster


Welcome, Guest