Giving Life to Your Game: Event Scripting in Unreal Engine

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All games are a series of events.  This training will teach you how to pre-plan and design an event tree and then script those events using Unreal Engine's Blueprints.  These basics steps will help you create your own event driven scenarios.

Items to Bring:  n/a

Prerequisites:  n/a

Brian Dixon Thu, Apr 12, 2018 - Fri, Apr 13, 2018 8:45 AM - 3:30 PM Lab 1 (Main Lab) EAST Training Center Little Rock, AR

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