Giving Life to Your Game - Event Scripting in Unreal Engine

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All games are a series of events.  This training will teach you how to pre-plan and design an event tree and then script those events using Unreal Engine's Blueprints.  These basics steps will help you create your own event driven scenarios.

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Brian Dixon Thu, Feb 9, 2017 - Fri, Feb 10, 2017 8:45 AM - 3:30 PM Lab 1 (Main Lab) EAST Training Center Little Rock, AR

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