Giving Life to Your Game - Event Scripting in Unreal Engine

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All gmaes are a series of events.  This training will teach you how to preplan and design an event tree and then script those events using Unreal Engine's Blueprints.  These basics steps will help you create your own event driven scenarios.

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Prerequitites:  n/a

Brian Dixon Thu, Feb 9, 2017 - Fri, Feb 10, 2017 8:45 AM - 3:30 PM Lab 1 (Main Lab) EAST Training Center Little Rock, AR

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